Loop It & Planet Rush

11 Jan 2009

Author: Ricardo Joseph
Completed: 11/01/2009
Platform: Windows
Compiler: VS 2005 C# Express Edition
Languages used: C#
API: XNA 2.0
Sound: Yes
Input: Keyboard
FSM: Yes

Brief: My second game using XNA in my 3rd year. This is actually 2 games in 1. The first is a quicktime event game and the second is a local mutliplayer button bashing race. It utilises, linear interpolation, sprites, bounding spheres, vectors, matricies and more. For more information see full source code (available upon request) or documentation with extracts included in the download.