Ball Physics

10 Jun 2009

Author: Ricardo Joseph
Completed: 10/06/2009
Platform: Windows
Compiler: VS 2008 C# Express Edition
Languages used: C#
API: XNA 3.0
Sound: No
Input: keyboard
FSM: No



Brief: This was a little project I undertook to help me understand how to implement a Bezier curve, as I wanted to increase my knowledge. In addition to this I used linear interpolation to simulate a bouncing ball. For more information see full source code (available upon request) or documentation with extracts included in the download.